SE004

SHARIN: A Virtual Education Hub as a Catalyst for Experiential Learning

Vincent Chan, Daneesharaj a/l Rajan, Vannesia Gan Zi Shyun, Elyssa Lim Yi, & Jason Chai Jun Xuan

AFFILIATION
Faculty of Business, Multimedia University

Description of Invention

Traditional education often falls short in providing hands-on, experiential learning, leading to disengaged students and limited skill development. Many institutions lack the resources, technology, and flexibility needed to offer immersive learning experiences, which are crucial for fostering critical thinking and problem-solving abilities. Besides that, it is crucial to equip fresh grads with real-world skills. The issues of knowledge & skills gaps is a never ending story among employers and employees. An one-stop immersive gamified virtual education hub. Sharin is from a Japanese word means wheel. A virtual world is seen as a wheel, where it is powered by a central institution. In this case, the core could be the university’s centre of excellence or academic office.